@startuml
sprite $automobile [48x48/16] {
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}


!define FA_AUTOMOBILE(_alias) ENTITY(rectangle,black,automobile,_alias,FA AUTOMOBILE)
!define FA_AUTOMOBILE(_alias, _label) ENTITY(rectangle,black,automobile,_label, _alias,FA AUTOMOBILE)
!define FA_AUTOMOBILE(_alias, _label, _shape) ENTITY(_shape,black,automobile,_label, _alias,FA AUTOMOBILE)
!define FA_AUTOMOBILE(_alias, _label, _shape, _color) ENTITY(_shape,_color,automobile,_label, _alias,FA AUTOMOBILE)
skinparam folderBackgroundColor<<FA AUTOMOBILE>> White
@enduml